There is a vast world of magic, wonder, mermaids, witches, mages, fairies, ghosts and spirits called Naahl. There, there are 3 entirely different lands each having an eternal spell on them that creates different habitat atmospheres for each kingdom. The kingdoms are Crousus, Malonia and Sahria.
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The History of Naahl
When, countries, Sahria, Malonia and Crousus were created by Osenya, the mother goddess of all life, and Sieano, god of their universe, they created three ( )others to rule the three lands and they became kings. They all looked different from each other but had some similar physical qualities as their mother and father. Osenya had also given each one an elemental power. There was Viorarno to rule over Crousus who could control and manipulate water, Ara’so to rule over Malonia who could control and manipulate earth/nature and Taraan to rule over Sahria who could control and manipulate wind and air. The three also had two other special traits that defined them and their kingdoms. One trait was physical while the other was internal. Viorarno of Crousus was of Wisdom and Swordplay, Ara’so of Malonia was of Kindness and Strength (hand-to-hand-combat) and Taraan was of Intelligence and Archery.
But now, though the lands are beautiful it is also cursed by the Shadow Demons that lurked in nearly every dark corner. They are assumed to be ruled by their Dark Lord, Taraan the Terrible. He is a very dark and evil shadow spirit. No one is absolutely positive as to how or where Taraan came to be. Some don't believe he even exists anymore, at all. But there is a tale:
“The Tale of the Three Brothers”
The three ( )others and their kingdoms of Naahl, for a while, lived in peace and harmony but Taraan of Sahria had increasingly become overwhelmed with the desire to rule all. He thought his intelligence was beyond anything his ( )others could have possessed and felt superior to all. So naturally he tried to take claim over all of Naahl to be it's one true king.
He first went to Malonia to confront Ara’so. When Ara’so refused his tyrannical plan, Taraan, threatened him with war against all of Malonia. Devastated and slightly intimidated by his ( )others’ darkened and drastic change of character, Ara’so banished him from his kingdom of Malonia. Taraan then convincingly deceived his own people of his kingdom and ordered them to assemble an army to rage war against Malonia.
But first, he decided to confront Viorarno of Crousus next, to avoid raising suspicions, hoping to catch Viorarno of guard. But for this confrontation, this time he secretly ( )ought along his army knowing Viorarno would possibly refuse to bow down as well. He concealed them with his elemental power of the winds to blow the fog over his army. When Taraan arrived Viorarno had already known of the intentions of his proposal, due to a messenger sent by Ara’so of Malonia.
Viorarno responded with hostility towards his power-crazed ( )other. Infuriated, Taraan ordered his army to attack. However Viorarno was also informed by Ara’so of Taraan’s threat to ( )ing an army so Viorarno was already prepared with twice the army Taraan had. Sahria’s army had lost the battle and was banished from Crousus as well.
Taraan then spent the next couple of years slowly disintegrating more into ingenious madness. He began creating a special ( )eed of minions into a hoard of powerful monsters created by his winds called the Shadowlings.
Though they had terminated all contact with Taraan, Viorarno and Ara’so thought his threat had been neutralized but little did they know that they were horribly mistaken. Taraan's Shadowlings, perfected to the peak of physical perfection and in the art of deception, made a full scale attack on both kingdoms with also the tremendous help of the, now, corrupt Sahrian Army.
The aftermath was devastating. Taraan had killed his ( )other, Viorarno and lethally injured Ara’so in the process. Saddened by her son, Viorarno’s, death and Taraan’s treachery against Naahl, Osenya stepped in and stripped Taraan of his powers then destroyed his humanoid form leaving only his spirit to rot in the Pit of Eternal Demise, (which was created by Sieano) deep in the darkest pits of Krom Krûl Mountain, for all eternity. Taraan was then said to have perished centuries later. By then, Osenya had finally restored peace to Naahl. She ruled over Sahria until Taraan’s offspring was of age to rule and rehabilitated the ones who had become corrupted by Taraan (That’s why Sahrians are very praising to Osenya, spiritually). But Taraan’s Shadowlings had somehow escaped Osenya's wrath.
She could not locate them and assumed they perished along with Taraan, for him living was the only source of them being able to survive. So when Taraan perished they eventually did as well. Osenya then took her 500 Century Rest (every 500 years Osenya takes her rest only to wake another 500 years later in a test of hopes that Naahl’s kingdoms remain peaceful and work in harmony until her wake) but when she awoke she found out that the Shadowlings had survived and somehow multiplied and now has suspicions that Taraan had, too, survived but no one knows for sure, for he has not been seen or heard of for many centuries.
Osenya is and remains unable to capture them. However the Shadowlings, also known as the Shadow Demons, still lurk the deepest and darkest corners of Naahl, though most roam the boarders of Sahria for there is where they had first been created by their one master, Taraan.
But what’s not said and is unknown by all is that Taraan did mysteriously survive his mother’s unspeakable wrath, but was left very weak. After Taraan’s body was destroyed he used his winds to transform his spirit into a shadow and disappeared from sight in hopes his mother, Osenya, wouldn’t find him and strip him of what’s left of his powers that she unknowingly left behind. He now uses his Shadowlings to surveillance watchful eyes mainly upon his kingdom, Sahria. Waiting for himself to fully recuperate and recover; waiting for the right moment for him to make his ultimate attack of revenge and power.
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Lifespans
[Elaboration under construction]
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Religion(s)
Osen'seay (O-sen-see-ay) – The religion that is most practiced throughout Naahl. It acknowledges and praises Mother-Goddess, Osenya and Father-God, Sieano. They also believe in the ghosts and spirits of those who have passed and how some move onto the afterlife, how some linger, and how some move back and forth. They also believe in the Yonderwr’ld, which is a place for life after death.
{When used in sentences (ex.): “I am Osen’seayan.” or “Naahl mainly consists of Osen’seayans.” or “I study the practice of Osen’seay.”}
Osen (Oh-sen) – Another practiced, not as common, religion. This religion only acknowledges and praises Mother-Goddess, Osenya. Osens do not think Father-God, Sieano is present enough to be praised as much as Osenya, who created Naahl and protects it.
Osentien (Oh-sen-tee-en) – Is a religion that is solely based on Mother-Goddess, Osenya. Osentiens do not believe in the existence of Sieano. They believe Sieano is a merely a myth to add a ‘love story’ factor to the Creation of Naahl and the Three Founding Fathers: Taraan, Viorarno, and Ara’so.
Siieän {See-aye-ah-n} – Only believe and praise Father-God, Sieano. However, some do believe in Osenya but do not praise her because they think she is weak.
{When used in sentences (ex.): "I am Siieänin" or "I often study the religion, Siieän, in my free time."}
Spiritual Coven – Is a very spiritual based community. They only believe in spirits, ghosts, and auras of those who have passed to the afterlife or Yonderwr’ld and those who remain and linger. (They are a bit like hippies)
Nyiest (N-eye-est) – This group of individuals do not believe an anything except for their planet.
The Taraani Clan – This is a very small group of individuals that believe that the mission of Taraan the Terrible was just and that he will rise again, and they will most likely follow.
{When used in sentences (ex.): “I believe in Taraanisy.” or “Most Taraanist live in the Darklands and some are witches, wizards, and muses.” or “I want to be a Taraani.”}
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The Inter( )eeding Tribes and Colonies
On rare occasions an inhabitant of Naahl will mate with someone outside of their race. This is extremely forbidden, shameful, humiliating, disgracful, insulting and often looked down upon, for obvious reasons. They are then banished from their home and sent to, depending on the race and/or situation, a certain Inter( )eeding Colony, Tribe, or Clan to live the rest of their lives in shame and on their own without the help of their people ever again.
Kastritz Seas’ shores are home to the mainly Crosisiian based clan, Nalstär.
Ûkrom Mountains are home to the mainly Sahrian based clan, Lanzia.
Sündaolo Forests are home to the mainly Malonian based tribe, Shama.
Northern and Western Darklands are homes to the most disgraceful of inter( )eeds, some magic wielders and outcasts.
[Extended elaboration under construction]
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Schooling, Academics, and Academy's
[Elaboration under construction]
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Places and Capitols
Yanel City {Yah-n-el} – The Capitol of Sahria
Choniil City {Con-eel} – The Capitol of Crousus
Maeçhlon Palace {Mae-ck-lon} – A grand and majestic market, hence its title being described to as a palace
[More will be added soon]
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Types of Fauna and Flora
Maylon {May-lon} – a type of healing herb
[More will be added soon]
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Character Key:
~ Naahl {N-ah-l} – Mother Land created by Sieano
Sieano {See-ay-no} – God of Naahl’s universe and giver of day and night/ sun and moon
Osenya {Oh-sen-ya} – Goddess and watcher of all the kingdoms in Naahl and giver of weather
The White Majesty - The Last left lively tree, giver of life. (Takes place during and after the Shadow War)
Îla {Ee-lah} - Last known survivor of the Shadow War and main character
~ Sahria {Sar-ree-uh} – One of the three kingdoms of Naahl and homeland to the Sahrians
Taraan {Tar-rah-n} – Forefather of Sahria
Kaêne Diratheal Yarii {Ka-een} – Current King of Sahria
Ronza Torrien Yarii {Ron-z-ah} – Current Queen of Sahria
Ïyan Tarro Yarii {E-eye-an_Tah-roh } – Current Prince of Sahria
Vari Elra Yarii {Var-ri_Ell-ruh} – Current Princess of Sahria
Solwraithiis {Soul-ray-thee-s} – A treasured Sahrian Oracle of the High Temple
Eomaa Ēlain Sirafey {Eh-o-muh} – One of the Main High Priestesses of Sahria
Anuren Hellīna Zanûr {Ah-nue-ren} – A young Sahrian Priestess who is the apprentice of Eomaa.
Tonro Kieran {Ton-roe _ K-ear-rin} – A noted High General of Sahria in the Eastern Regions bordering the Darklands
Lucian Yaniick-Sanov {Lu-shen _ Yawn-eek _ San-ov} – A noted High General of Sahria
Venaiy Ruvell Sanov {Ven-aye _ Rue-vel _ San-ov} – Owner and li( )arian of the family owned “Ruvell Li( )ary” and wife of General Lucian Yaniick-Sanov
Lâtreila 'Lün Lahtti' Hiiysin {La-trey-la_'Loon_Lah-tee'_H-eye-sin} – A well-known Sahrian courtesan
Viloura Hiiysin {Vee-lore-uh_Hi-sin} – A witch residing in the Western Darklands and sister of Lâtreilâ
~ Crousus {Crow-sus} – One of the three kingdoms of Naahl and homeland to the Crosisiians
Viorarno {Vee-or-rar-no} – Forefather of Crousus
Royaan Darro {Roy-ann} – Current King of Crousus
Synduya Kaulfta-Darro {Sin-due-yuh} – Current Queen of Crousus
Ruegen Ezendor Darro {Rue-g-eh-n_E-zen-dor} – Current Prince of Crousus
Nalia Lahzilie Darro {Nah-lee-uh} – Current Princess of Crousus
Laaseray Ōfeiliïa {Lah-zer-ray} – One of the three High Priestess
Koliq {Cole-eek} - The youngest of the three Crosisiian High Priestess
~ Malonia {Ma-lone-ee-uh} – One of the three kingdoms of Naahl homeland to the Malonians
Ara’so {Are-uh-so} – Forefather of Malonia
Torz {Tore-z} – Current King of Malonia
Zhelphilia {Zel-feel-lia} – Current Queen on Malonia
Zekomir {Zek-o-meer} - Current Prince of Malonia
Lagowna {La-ga-ow-nah} - Current Princess of Malonia
Raivel {Ray-vil} - A well-known Malonian courtesan
[~More will be added soon~] |